He understood his male role as the family provider. Unfortunately, he believed that was the standard that mattered most, and it grated on him that he was falling short. He was never a success by the standards of American culture. All of his ventures lost money, and most added to his debts. He also tried a number of entrepreneurial adventures: Selling fallout shelter supplies, franchising, home repair, property management, turnkey bridal trousseaux. He changed employment frequently, but his job hops never seemed to lead upward. My father was a salesman, sometimes at retail furniture stores, sometimes on the road. And it succeeded in creating a stable, secure, and safe home environment that launched the four of us into our own adulthoods. His marriage was not idyllic, but it lasted 48 years, right up to the moment that his death did them part. Considering that he had no model of what a healthy, happy family should look like, I stand amazed at how much he got right. At the age of 24, he married my mother, whose positive attributes included membership in a large extended family. These experiences did not embitter him, but they did kindle a deep desire to have a family – to ease his own loneliness, certainly, but also to see that another generation would not have to begin life as he had. My father entered adult life virtually alone in the world. He was only 17 when his father died (at age 53). In the summers, my father returned home to his father, who took him along as he sold goods and collected payments in poor city neighborhoods and rural communities. The children were enrolled in a top-flight private school. With no other options, his father sent the 8-year-old to an orphanage.Īs orphanages go, it was better than average. About a minute after the sister graduated from high school, she left home. That left him with his father, an immigrant from Latvia, and his 11-year-old sister, who reluctantly babysat him while the father worked as a traveling peddler. When he was not quite 3 years old, his mother committed suicide. His parents had to drive him to a hospital in another state to bring the illness under control. As an infant he had asthma so severe that he almost didn’t make it. But it doesn't really matter since the devs abandoned this game a long time ago.Life dealt my father a pretty lousy hand at birth. There are a million ways to design a multiplayer game. No need to change a thing about the store. Of course any competitive games should have ranking systems and all that so that OP people can't bully new players. It'd make my hard earned defenses actually feel useful for something when I've gotten bored of how easy deathclaws are because the thing that Fallout Shelter is desperately missing is a decent endgame. Having mastered survival mode, I love the challenge. Now you see the point why MP in F2P titles like that are almost always bad and p2w? Yes. What about usual ♥♥♥♥♥♥♥♥ "pay $10 to make your base immune for a week"? Would you like YOUR vault to be raided and lose your hard earned items and rooms? It just depends on how well the game is designed. And the way the game is set up makes the stuff you buy not that much of a boost that it would really matter if someone wanted to pay their way through the game. Like, being able to raid other vaults or something like that. I've always thought some multiplayer would've been nice for Fallout Shelter. Originally posted by kwhero:Too much hostility over this topic. There is barely any single player games as it is anymore. And they are all pay to win.Įither single player or not at all don't like that go play the 100000s of other multiplayer games out there. So no thanksĪnd don't even dare say it won't as every single mobile game that has multiplayer has a shop. It will also require you to pay money if you want to be good at PVP. Just like every online mobile game it will have a cash shop ![]() This will turn out into a PVP game where the one who spends the most money wins. It's people like you who ruin online games. Doesn't mean anything is mutually exclusive or that you're the freaking gatekeeper of it. If it was the case it would still be an obscure top down RPG like wasteland. #SavePlayerOne how about you stop with that ♥♥♥♥♥♥♥ ♥♥♥♥ and stop trying to talk for everyone.įallout isn't just one thing. Stop making post of pushing everything multiplayer. Its people like you that makes Pete Hines think the series could fit a causal multiplayer game and it is very wrong form day one, which could very much ruin the future of not just fallout, but the whole single player game. Originally posted by Saviliana:No, fallout is not meant for multiplayer, stop pushing the series towards the multiplayer cult.
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